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Christopher Allen Nelson

Excl: FX Artist Christopher Nelson Talks Halloween Kills w/ BTS Photos!

April 24, 2020 by Sean Decker

“Let’s hope that the MPAA is nice to us,” said special make-up FX designer & department head Christopher Allen Nelson of the onscreen mayhem in the upcoming feature film Halloween Kills, when we recently sat down with him to chat all things Halloween.

An Oscar and Emmy award winning FX artist, Nelson’s impressive career began in the heyday of the FX-heavy genre pictures so prevalent in the 90s (you can dive into that in part one of our exclusive interview series here), and as a lifelong fan of Michael Myers, he found himself elated to work on 2018’s Halloween, both in the reimagining and design of The Shape’s iconic mask, but also on the film’s practical, and often grisly, special effects (see part two here).

Christopher Allen Nelson

For Halloween Kills, “There was a lot of challenges on this one, because it’s far more intense and layered,” said Nelson of the film, itself a direct sequel to David Gordon Green’s 2018 smash hit Halloween, the latter who has returned to direct from a script he co-wrote with returning collaborator Danny McBride and series newcomer Scott Teems.

In an attempt to remain as spoiler free as possible (something here at HalloweenMovies.com to which we adhere), we nevertheless queried Nelson on what fans of the long-running franchise may expect of Halloween Kills.

Behind-the-scenes of Halloween Kills

“I remember seeing (the film) Aliens,” offered Nelson of Halloween Kills’ similitude to the James Cameron-directed 1986 horror sci-fi film, which upped the ante of its 1979 predecessor Alien. “The first film is such a beautiful film. It’s my favorite in the series. Then Aliens came out, and I remember that when I went to see it that there were things that I wanted to see in the film, and things that I expected as a fan. The first film is legendary, but with the sequel I wanted it to go a little further. There were things the fan in me wanted to see, and Cameron delivered on every level. And I think that’s what Halloween Kills does. This one will deliver for Halloween fans, both for fans of the 2018 film and fans of the original 1978 film. It will give them what they want to see both visually and story wise. It feels like a natural progression of the narrative, and I think (director) David (Gordon Green) accomplished that.”

Returning to reprise her role of final girl “Laurie Strode” in Halloween Kills is series star Jamie Lee Curtis, who is joined by original cast members Kyle Richards, Nancy Stephens and Charles Cyphers. Additional cast includes Judy Greer, Andi Matichak, Robert Longstreet and Anthony Michael Hall, with Nick Castle and James Jude Courtney both returning as the iconic Michael Myers.

Pertaining to his visual design approach to the character, one who met a fiery fate in the closing moments of Halloween, “It was definitely a challenge, considering what happens at the end of the 2018 film,” offered Nelson. “It was a challenge carrying the mystery into our approach of him. We can’t take away that silhouette, and that face that everyone knows and loves, and we’re not reinventing ourselves, but we’re evolving. And so that was the way for me to approach it. Like I’ve said before, I approach the designs from an emotional standpoint, so everything can flow and live within the context of the world and the story which David is telling.”

“Also, there’s so much when it comes to makeup and effects, much more than in the last one,” Nelson revealed. “It’s very exciting because there are a lot of varieties within the art form. The volume (of FX needed) was a little challenging, and to do so on the budget (we had). As much as you can plan and think ahead, things always change on set within the schedule and within the day-to-day challenges shooting-wise, so you must adapt and do the best that you can. Some things make it in, and some things you build and execute on the fly. So, there was a lot of work. I had make-up, masks, and gags going every single day while myself and (special make-up effects co-designer) Vince Van Dyke and crew where designing, changing, and building.”

“So, it was very ambitious. Not only that, but we were really trying to push the envelope on how we were going to do it. Not only the quantity of make-up and FX, but also the quality, and of how to use new techniques, and yet keep most everything practical. David’s a huge fan of practical effects, so it’s all still very much so. We had a lot to do, and I honestly can’t wait for people to see this movie. There are some surprises in the film that I think people will be very excited about, as to how we pulled them off. I can’t wait to see and hear the reactions of people. I think it’s something I’m going to be very proud of.”

Christopher Allen Nelson applies make-up to Michael Myers actor James Jude Courtney on Halloween Kills

As for the film’s narrative expansion into the rich history of the franchise, “How do you say it without saying anything?” Nelson chuckled. “It should be clear that the ‘78 material that was in the 2018 script, but which wasn’t filmed, is not material in Halloween Kills. Ever since I’ve been involved in the Halloween world, directly, I’ve found that people are so passionate about it, and that they read into and see things sometimes which aren’t there. That can be a good and bad thing at times, and yet part of what makes the world of Halloween so fun.”

“Also, what’s in Halloween Kills, it’s not fan service,” offered Nelson. “It really lives and breathes within the context of the story, and the past has a lot to do with the present. And so, you’ll have to just hold off and go to the movie and get your popcorn, live in the world and enjoy it, and just take it in because you’ll be satisfied. I was satisfied, and I’m a tough critic, and I’m not a fan of fan service. If anybody knows me, they know that I don’t like a whole lot of everything. But I came away from filming thinking, ‘David and all of the filmmakers, they did it right.’”

“All I can say is, wait until you see this movie,” he continued. “I know you might think you know what’s going on, and I know that you may think you saw something (online), but you won’t know for sure until you see the movie. It’s hard for me to articulate, but you will be very, very pleasantly surprised.”

Circling back to Nelson’s prolific and successful career in the field of practical effects, we asked him, “What advice would you give to other monster kids like yourself who want to work in the world of movie magic?”

“I think that the advice I would give to somebody getting into the industry is to know your history,” he replied. “Know the people and the pioneers that have come before you, and the shoulders that you are standing on. I think that’s a key element, and something which I take into account constantly. Also, know your cinema, and know your movies. Know why you love the movies you love. Not just horror, and not just sci-fi, but all film genres. Learn storytelling and filmmaking and cinematography and writing and directing. If you know every aspect, and every department on a film, I think it makes one a better artist, a better filmmaker, and a better crew member, when they respect and love cinema and respect each other and other people on set. Try and take your ego out of it, and really just try to be the best you can be.”

“You don’t have to be the super, ultimate, best artist, and I’m walking proof of that,” Nelson finished humbly. “I’m not the best artist out there. I’m not the most talented guy. But what I lack in that, I make up for hopefully in knowledge and in a love of cinema and filmmaking, as well as a respect for this genre. Horror has made a huge jump, and there are filmmakers that have lifted the genre into great films. Immerse yourself into the people’s art that came before you, and respect your peers and respect those artists, both past and present. I think that’s my biggest advice.”

For more on Christopher Allen Nelson, follow him on Instagram at @cnelsonfx

‘Tis the season….. to start screaming. First look at the mayhem David has created for all of you. @halloweenmovie #halloweenkills #strodesstrong @universalpictures @miramax @blumhouse @halloweenmovie pic.twitter.com/klrpzk1Ykg — Jamie Lee Curtis (@jamieleecurtis) October 31, 2019

Halloween Kills is slated for release October 16, 2020 by Universal Pictures. Produced by Trancas International Films, Miramax and Blumhouse Productions and based on characters created by series originators John Carpenter and Debra Hill, Halloween Kills and its 2021 follow-up Halloween Ends are produced by Malek Akkad, Jason Blum and Bill Block. Green, McBride, John Carpenter, Jamie Lee Curtis, Jeanette Volturno, Couper Samuelson and Ryan Freimann serve as executive producers.

Filed Under: FEATURED, HALLOWEEN KILLS Tagged With: Andi Matichak, Anthony Michael Hall, Bill Block, Blumhouse Productions, Christopher Allen Nelson, Couper Samuelson, Danny McBride, David Gordon Green, Halloween, Halloween Kills, James Jude Courtney, Jamie Lee Curtis, Jason Blum, Jeanette Volturno, John Carpenter, Judy Greer, Kyle Richards, Malek Akkad, Michael Myers, Miramax, nancy stephens, Nick Castle, Robert Longstreet, Ryan Freimann, Scott Teems, Trancas International Films, Universal Pictures

Excl: FX Artist Christopher Nelson On Halloween 2018 & What You Didn’t See

April 18, 2020 by Sean Decker

“I was at the first Slashback Video installation at Mystic Museum in Burbank, CA,” Oscar and Emmy award winning FX artist Christopher Allen Nelson told us of his journey into the Halloween film franchise, when we recently sat down with him to chat, “and I crossed paths there with Slashback co-creator and Blumhouse director of development Ryan Turek. He said, ‘It looks like we’ll be doing a new Halloween (film),’ and I of course lost my mind.”

Christopher Allen Nelson

A lifelong horror fan and creator of some of the most eye-popping (sometimes literally) special effects in more than one hundred films (from 1993’s splatterific Return of the Living Dead III to Quentin Tarantino’s Kill Bill series, in which he also appears), Nelson recalled of the meeting of jumping at the chance to ply his trade in the world of Haddonfield.

“I of course was overly excited,” effused Nelson of Turek’s admission, “and I said, ‘You have to consider me, because I’m one of the hugest Halloween fans in the world, and I have to do it!’ Ryan asked if I was serious, given that the film, within the Blumhouse model, was slated to have a modest budget, and I told him, ‘I’ll cut my rate to do it. Just please talk to the powers that be and just give me a shot.’ And sure enough, he stepped up, and set up some phone calls with (director) David Gordon Green and (series producer) Malek Akkad, kind of to get me vetted, so to speak.”

“David and I spoke on the phone,” Nelson continued. “He’s also a huge Halloween fan, and we got along very, very well. During that call, I was able to convince him that I was the one they needed to hire as their makeup effects designer, and the same with Malek. You know, Malek and David wanted to crew the film with people who really hold the franchise close to their hearts, and who respect the material and who are dedicated to it. So, after a few conversations I ended up getting the gig, and I was just absolutely elated.”

As for any pressure he felt in reimagining the visage of the cinema’s most iconic slasher, “It stemmed from doing the material justice, and in respecting it,” said Nelson of creating the Myers mask. “I didn’t really pay too much attention to that pressure though, only because I knew that I was the best guy for the job. I don’t mean that to sound arrogant. I knew only because I loved and respected that story, and have loved and respected those characters, ever since Carpenter’s original film scared the bejesus out of me when I was ten years old.” (Writer’s note: you can read more about that, and Nelson’s early years in the FX industry, in part 1 here).

“And I knew I couldn’t go wrong with that,” Nelson continued. “I work creatively from an emotional foundation. I may not be the best technically, but I have immense passion for the projects I do emotionally. I really just went into Halloween as a fan, and I went into it asking, ‘What do I want to see as a fan?’ And so that’s the way I approached it, and I think we did a pretty good job. Were there things I would do differently? Sure. But I think, all in all, I was very satisfied with it, and I just love it. I love the way it turned out and am very proud of it.”

Christopher Allen Nelson

Pertaining the process of sculpting the Myers mask, “I assumed that was going to be the hardest thing, and that it was going to be a really long process, and yet it turned out to not be,” recalled Nelson. “I wanted everything to be the best it could within the context of the story, and where we were forty years following the original. Also, I wanted to add some character, and to balance what we know of Michael Myers, both for the die-hard fans and to satisfy modern audiences.”

Of the original, itself a modified Don Post Studios mask of actor William Shatner which Carpenter and Co. had purchased for $1.98 at Bert Wheeler’s Magic Shop on Hollywood Boulevard in 1978, “I work a lot with Vincent Van Dyke Effects,” Nelson allowed, “and we decided that we’d try hiring (FX artist) Justin Mabry to sculpt a ‘78 version of the mask, because at the time there was a ‘78 flashback in the 2018 film. Justin’s a big Halloween fan too, and he has sculpted many iterations of the ‘78 mask in the past. He asked for a shot at it, so we started there. Justin came in and spent about two days sculpting a version of the ‘78. And then, that got nixed, very early on, before we even started shooting. The ‘78 part got written out of the script, so now we were left with the 2018 mask. For that mask, myself and Vincent Van Dyke designed and sculpted it based off of a lot of different things. Both what we thought it should be, and what we thought fans wanted to see, as well as all the notes from Trancas, Miramax, Blumhouse, Universal and David. And rightly so.”

“Ultimately, it came down to what we all wanted to see as fans, and what was going to work in the context of film’s story. We’ve had forty years to sit back and to digest the original movie and to analyze the mask and to stare at it, but we didn’t have the luxury of doing the same with the 2018 mask. So, we had to be really smart about it in the design, and to respect the history of it. So, what we came up with was what we came up with. Originally, we had one iteration (of the mask) that was much less worn and discolored, and there was a thought to go way more deteriorated, much like one of the original masks (from the ’78 film) in its current state, but I honestly didn’t think that would work on screen and in this story, as much as does make some sense. I wanted there to be an emotional response in seeing that mask and character, beyond just the iconic look. We also didn’t want to go into Rob Zombie territory and to mimic the great mask Wayne Toth did (for Rob’s films). So, I went with my gut, and the second version we created was the version you see in the 2018 film. That was the one. Everyone across the board was happy, and they accepted it and liked it and we all thought it could work. So, it took two (attempts). In my mind I explored so many other designs and versions. Some would have worked, some not. But in the end, you have to go with what is best for the film you are making. I don’t think people understand all that goes into why and what we do sometimes. You can’t explain it, you just have to do the best you can to make everyone, including yourself, happy. There is also the fine line between art and commerce one has to tread and keep in mind. I got lucky maybe, or maybe it was because we are huge fans, and I approached it as a fan. ‘What do I want to see?’ And that’s what I wanted to see. And I think it worked. Credit must also go out to director of photography Michael Simmonds. He really is insanely good at his craft. He knows how to shoot this world and The Shape. He tells mini stories with each shot. One of the main reasons The Shape looks so good in these films is because of him. And David of course.”

With the mask approved, Nelson then found himself not only overseeing the film’s makeup effects in Charleston, South Carolina in January of 2018, but also assuming the role of the ill-fated, Bahn Mi sandwich-loving “Officer Francis,” who meets a rather grisly demise in the film’s third act.

“Oh god, it was so surreal and so strange,” recalled Nelson of his casting in the film. “It came about during pre-production as we were designing and building the effects. I was on daily calls with David brainstorming and discussing approvals and makeup ideas, and one day he said, ‘I know you’ve dabbled in acting.’ I told him that I wasn’t doing that anymore, and that I’d given it up, but he said, ‘I want you to play a cop in this movie.’ I actually first turned it down, but he said, ‘Come on! It’ll be great! It’s a really quick thing, and I have this idea to carve your head into a jack o’ lantern.’ And I was like, ‘Oh, that sounds cool!’. So, I had to do it, just for that reason. And then cut to weeks later and I’m acting on set.”

Of that, “The whole thing was improvised,” Nelson recalled of his scene with actor Charlie Benton. “It wasn’t written. I think there was one bit, where we were talking about food of some sort, and that was all that was really written for it. So, David had me and Charlie make it all up on the day, just improvising. It was surreal. It was amazing. It was great. I mean, there I am with, you know, with Jamie Lee Curtis on set, and David Gordon Green directing. And James Jude Courtney! You know, I’ve already gone on about the elation and the dream-like state of putting the Myers mask on Michael Myers himself, who was standing before me with the jumpsuit and knife, and the ten-year old in me was thinking, ‘This is just a dream come true!’ And then to also be able to be in the film, and to be a victim in it in what turned out to be sort of visually iconic. That jack o’ lantern head has since become quite popular! I’ve seen it on tattoos, it’s an accessory in toys and it’s a prop that you can buy in stores. It’s really amazing. It’s still thrilling. It’s still super exciting to have had that happened.”

Christopher Allen Nelson on the set of Halloween (2018)

“Another thing a lot of people don’t know is that I got to play The Shape for two shots in the film!” Nelson revealed. “The shot where he is reaching through the window in the door, grabbing for Jaime and his hand is blown off? That’s me! I applied that make-up myself and my key Kevin Wasner executed the gag. Thank god you didn’t see my doughy visage in that jumpsuit. You’d have to play the Halloween scene through a tuba.”

As for the other shot?

“You’ll have to guess,” Nelson said.

Nelson’s Self Application of FX Prosthetic & Makeup
Left to right: Key Makeup Effects Artist Kevin Wasner & Nelson as The Shape on the set of Halloween (2018)

With David Gordon Green’s Halloween proving itself a box office hit upon its opening on October 19, 2018, Nelson recalled of the success, “It was a great feeling, because we all kind of became a family, and we learned how we worked and got to know each other. And then to be hired onto Halloween Kills was amazing! It’s even better than the first one. I didn’t think it could be, but it is.”

Of Halloween Kills, scheduled for release from Universal Pictures on October 16, 2020, “We all came in with really strong ideas, and a lot of excitement,” stated Nelson of the production’s approach. “We came in knowing we had to up the ante. I think there was even more pressure on Halloween Kills, because we’ve kind of set a precedent with Halloween (2018), and I just was thrilled to be asked back. When I first heard rumblings that they were going to do another one, I didn’t assume that I would be chosen. And when David called to formally ask me if I would do Halloween Kills and Halloween Ends, I was just so flattered. It really is a dream come true! I’m living it, and I approach it with respect, enthusiasm and love.”

Check out more photos below.

Coming soon, part three of our three-part series, in which Nelson discusses the twists and turns of Halloween Kills.

_

Allen masks The Shape actor Nick Castle on the set of Halloween (2018)
Left to right: actor Nick Castle as The Shape & Christopher Allen Nelson on the set of Halloween (2018)
Left to right: Christopher Allen Nelson & The Shape actor James Jude Courtney on the set of Halloween (2018)
Left to right: James Jude Courtney & Christopher Allen Nelson during re-shoots of Halloween (2018)
Nelson & Castle on the set of Halloween (2018) / Nelson holds the slate from Halloween (1978)
Left to right: Nelson, James Jude Courtney, David Gordon Green on the set of Halloween (2018)

–

Writer’s note: this interview has been lightly edited and condensed for clarity.

Filed Under: FEATURED, HALLOWEEN (1978), HALLOWEEN (2018), HALLOWEEN KILLS Tagged With: Blumhouse Productions, Christopher Allen Nelson, David Gordon Green, Halloween, Halloween Kills, James Jude Courtney, Jamie Lee Curtis, Justin Mabry, Kevin Wasner, Malek Akkad, Michael Myers, Miramax, Nick Castle, Ryan Turek, Trancas International Films, Universal Pictures, Vincent Van Dyke

Excl: Halloween FX Artist Christopher Nelson Talks His Early Career

April 8, 2020 by Sean Decker

“I spent a lot of time by myself watching loads of genre-based programming,” Halloween (2018) and Halloween Kills special make-up FX designer and department head Christopher Allen Nelson told us of his formative years when we recently sat down with him to discuss his prolific career, as well as his storied and interesting path to the Halloween film franchise. “Growing up in the late 1970s in Pittsburgh, Pennsylvania, movies and television were my parents and my church, for lack of a better description, and I was fascinated by Boris Karloff in Frankenstein, Lon Chaney in Phantom of the Opera, and the 1958 film Fiend Without a Face, among others, so I started dabbling in makeup at a very young age.”

Christopher Allen Nelson

“Back then it really wasn’t popular to like that kind of stuff among most kids,” continued the Oscar and Emmy award-winning Nelson of his early obsessions. “It was very underground, and you were considered a misfit if you liked things like that, but I was just fascinated and loved it so. Being in Pittsburgh, the work of George Romero was also a huge influence on me. I can recall that Chiller Theater and (WIIC/WPXI, Channel 11 horror host) Bill ‘Chilly Billy’ Cardille would show Night of the Living Dead every summer, and it was a highlight of my childhood existence. That and Dick Smith’s Monster Make-up and Tom Savini’s book Grande Illusions, which showed me that you could do make up for a living. That’s really what got me into it, and it just kept going from there.”

Christopher Allen Nelson

Of Halloween, and the series Nelson would many years be involved in (both as an FX artist and as an actor, having also portrayed “Officer Francis” in David Gordon Green’s 2018 direct sequel), he recalls of his introduction at an early age to Carpenter’s classic, “Halloween has always been a constant in my life. I saw it when it first came out in 1978. I was ten years old. I had walked to the movie theater to see it, and had a buddy whose older brother was a senior in high school and who also worked at the theater, so he let me in. I went in and I saw it by myself, and it scared the bejesus out of me, and it changed me forever. I remember that when the film was over, that I had to walk the two miles back home alone in the dark, and it was just horrifying. I saw Michael Myers behind every tree and every house and every bush.”

“It really for me was one of the scariest moments ever, and it made such an impression on me, that particular combination of Carpenter’s direction and Cundey’s cinematography and the mystery of it all: that character of Michael Myers,” Nelson reflected. “Growing up in a small town, I just related to it on so many levels. It didn’t come across to me as a slasher film. To me it was more of a psychological thriller, and that’s the way that I took it. So, it really made a huge, huge impression on me, to the point that afterwards I bought the Halloween novelization and did a book report on it, much to my schoolteacher’s chagrin.”

As for the pivotal point at which Nelson decided to take the plunge into professional FX work, “While I lived in Pittsburgh with my father, my mother lived in Los Angeles, so I would go there to visit every summer for a couple of months,” he said. “Visiting Universal Studios Hollywood and being surrounded by (recreations) of Dracula and the Mummy, and seeing Rick Baker win the very first Academy Award in 1982 on television for his makeup work on An American Werewolf in London made me realize that it was something that you can do. That you can work in the movies, and that you can actually have a career and make money, and that it was a real, tangible thing. So, at the very young age of fifteen, I knew that’s what I was going to do. There was no other option. I think it was all of those elements combined which solidified my fate.”

Vincent Price & Kim Hunter Present the Oscar to Rick Baker for An American Werewolf in London

As for Nelson’s early entrance into the colorful world of the Hollywood FX industry, it began with continued visits to special makeup effects supply shop Burman Industries, where he began to rub elbows with some of those responsible for the fantastical cinematic creations which had influenced him as a boy.

“While working odd jobs supporting myself, I spent most of my time practicing and learning from books and whatever tools and information I could get my hands on,” said Nelson of his early days in Los Angeles. “I realized I had found a community of movie, monster and make-up people just like me, and it was wonderful. I’d found my tribe so to speak. I did everything I could to meet and talk to artists working within the industry, and I networked and quickly made friends with people that I’m proud to say that I am still friends with to this day.”

Of those relationships, “Many of them started by going to Burman Industries in Van Nuys,” recalled the artist. “That was the place that had all the materials one would need to do what we do. There, I met so many people that introduced me to others. We hung out in each other’s garages and apartments, watched movies, sculpted, painted and had a blast.”

Working out of his own one-bedroom apartment sculpting, Nelson remembered, “I got Roma clay all over the carpet, and baked foam latex in the kitchen’s oven and stunk up the entire complex. Needless to say, I lost my renter’s deposit. But during that time, I had put together a decent portfolio, and I started hounding FX shops for interviews.”

“One of those shops was Tom Burman,” he offered. “Tom gave me my first shop gig, and I learned so much there working on commercials and test makeups, and for briefly on the ‘Superboy’ series.”

Following, Nelson worked at Optic Nerve (the shop founded by John Vulich and Everett Burrel, responsible for the makeup effects on display in the television series “Buffy the Vampire Slayer”) before interviewing at Rick Baker’s own Cinnovation Design Studio, where he worked for a short time.

“He gave me great advice,” recalled Nelson of the An American in Werewolf in London Oscar winner.

With his professional world expanding, Nelson recalled then meeting and making acquaintances with FX artist Bill Corso, who at the time was working at Steve Johnson’s XFX Inc.

FX artist Steve Johnson circa 1994

“Steve liked my portfolio, and he asked if I was willing to work for circus tickets in lieu of pay,” laughed Nelson. “Literally tickets to the circus. I said that I would. He then exploded laughing and said that he couldn’t believe that someone would work for circus tickets. Of course, he was joking, and he hired me. I ended up there for quite some time, bouncing back and forth a little between his shop and Rick Baker’s and learning as much as I could from so many great artists, like Bill Corso, Dave Dupuis, Joel Harlow, Norman Cabrera, Bill Bryan, and so many more.”

“I’m leaving so much out because it was a long time ago and quite a blur,” said Nelson. “Those were different times. Great times that will never return.”

With Nelson’s first credited feature coming in 1993 as a special makeup effects artist on Warlock: The Armageddon, and the early 90s proving itself to be a practical FX tour de force of splatter (just prior to the proliferation of computer generated imagery), we decided to take a trip down memory lane, and gave him some film feature titles on which he’d worked, querying, “What’s the first thing that first comes to mind?”

____

The Return of the Living Dead III (1993)

“I watched that just the other night!” laughed Nelson. “That film was a huge, momentous break for me. I was working at a company called Alchemy Effects, which was run by Mike Deak, and we were predominantly doing Charlie Band movies at the time. I think I was working on Dollman vs. Demonic Toys, and I’d met effects coordinator Tom Rainone, who sadly has since passed away. He was serving at the time as an effects coordinator for director Brian Yuzna on a project called Return of the Living Dead III, and he was often in our shop. Tom was kind of looking for young talent who could work cheap and under pressure and who were hungry, and he took a liking to me. So, I went and met with Brian and put in a bid for the job and ended up getting a portion of that movie and building it myself, which was just huge to me. I mean, I was a big fan of the original Return of the Living Dead film, so to be able to work on Part III was simply amazing!”

“So, that’s how that came about, and they took a chance on me, and it was great fun,” Nelson further expounded. “Fully practical movies were coming to the end of an era at the time, and that movie had so many effects that the production employed four different makeup shops, and all of the artists had their own unique take on the material. So, there was both at once a sense of community and of healthy competition, with everyone coming to set to show off the cool shit we’d made. And filming with Yuzna, who was a legend, was so great. Like many independent films, we were still challenged by a tiny budget and a short shooting schedule, but it was a wonderful project to be involved in.”

As for what portion Return of the Living Dead III’s cinematic mayhem Nelson was responsible for, he offered, “I did the first zombie in the film! You know the very tall and thin zombie (actor Clarence Epperson) which they wheel into the lab? That was mine, and the entire opening sequence. (Hellraiser III) director Anthony Hickcox actually cameos in that scene, and I’d also designed the gags where his fingers are bitten off and his brains are bashed out. So those were my main contributions to the film, with a few more little things sprinkled throughout.”

Left-to-right: Tom Rainone (FX Coordinator), Charles Rivera, Clarence Epperson, Chris Nelson, and Earl Ellis.

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Night of the Demons 2 (1994)

“I was working for Steve Johnson at the time,” recalled Nelson of his contributions to the Brian Trenchard-Smith film, which serves as a direct sequel to Kevin Tenney’s 1988 classic originator Night of the Demons. “I’d worked for Steve on and off and then had a steady gig with him for about six or seven years, and that was one of the movies that we did, and I was able to help build some really cool effects in there with a bunch of great guys: Johnson, Bill Corso, Dave Dupuis, Eric Fiedler, Bill Brian, Joel Harlow. We also did The Stand and The Shinning TV films with Mick Garris around that time. There were a lot of legendary artists there, all working under the tutelage of Johnson, and we were encouraged to be free and open and to think outside the box as far as the effects, and Steve’s was a great place for that. We did some cool gags in that film, I think. Angela’s evolution into the snake demon and the decapitated head dribbling scene come to mind!”

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Bordello of Blood (1996)

“Oh god!” Nelson exclaimed at the mention of the generally poorly regarded Gilbert Adler-directed, Corey Feldman-starring vampire film, which served as a follow-up to the 1995 cult hit Tales from the Crypt: Demon Knight. “Bordello of Blood is one I don’t talk about much. That was a hellish, nightmarish shoot. We shot that in Vancouver. Again, no money and it was just plagued with problems. It was just hard to do, and we were working out of Canada. The talent pool in Vancouver was very small at the time, and we couldn’t get certain supplies, and we couldn’t get enough people to do what we needed to do, so it was really a tough shoot pulling all of that together. I look back on it now and I can laugh, but at the time it was quite stressful and taxing, and not some of my best work. For myriad reasons. But I guess it’s got its own cult following now, this many years later.”

____

With the 90s nearing a close and a string of films now under his belt (including the werewolf flick Bad Moon, Berry Levinson’s Sphere and the horror/sci film Species II, among others), Nelson’s first professional confluence with the world of Halloween, although indirectly, would come in 1999 on the set of the feature film Virus, starring none other than the grande dame of scream queens herself, Jamie Lee Curtis.

Left-to-right: Chris Nelson & Scott Patton on Bad Moon

“I was again working with Steve Johnson, who masterminded all of the amazing creations in that film,” recalled Nelson of the John Bruno horror-sci fi thriller, which revolves around the discovery of an abandoned Russian research vessel, and the alien life form within. “We really pushed the envelope at the time of technology with those giant, bio-mech robots in that film.”

“I remember it being really a peak of a creative time, especially with Steve Johnson,” reflected Nelson of the decade. “Unfortunately a lot of those movies that we did at Steve’s, they were so subversive and strange, and the effects were so monumental and weird that I think they didn’t go over well, and only over time did they find an audience that appreciates that stuff.”

“But Virus was absolutely the film where I first met Jamie, during some reshoots on the Paramount lot,” he recalled. “It was in the big water tank, I believe, and she was fun and lovely and of course so nice. I didn’t have a whole lot of involvement with her at the time, but that changed later with Halloween and Halloween Kills, and every time she sees me now, she goes, ‘Virus!’ And I say, ‘I know!’”

Coming soon, part two of our three-part series, in which Nelson discusses his attachment to Halloween (2018) and the development process behind Myers’ mask and approach to the film’s practical effects, as well as his experience in playing “Officer Francis.” And in part three: Halloween Kills.

Chris Nelson & Jamie Lee Curtis on the set of Halloween (2018)

_

Writer’s note: this interview has been lightly edited and condensed for clarity.

Filed Under: FEATURED, HALLOWEEN (1978), HALLOWEEN (2018), HALLOWEEN KILLS Tagged With: An American Werewolf in London, Bad Moon, Bill Brian, Bill Corso, Bordello of Blood, Brian Trenchard-Smith, Brian Yuzna, Burman Industries, Charles Rivera, Christopher Allen Nelson, Clarence Epperson, Creature FX, Dave Dupuis, David Gordon Green, Earl Ellis, Eric Fiedler, Halloween, Jamie Lee Curtis, Joel Harlow, Michael Myers, Mick Garris, Night of the Demons 2, Norman Cabrera, Return of the Living Dead III, Rick Baker, Species II, Steve Johnson, Tales from the Crypt, Tom Rainone, Vincent Price, Virus

Exclusive Photos & Interview: FX Artist Christopher Allen Nelson Talks Michael Myer’s New Mask from the Set

June 7, 2018 by Sean Decker

“It was always going to be the forty-year old version of the original mask, which you know, is a terribly difficult thing to do, probably one of the most difficult things I’ve done in my career, and I’ve been doing this for almost thirty years,” said FX artist Christopher Allen Nelson of the creation of the latest iteration of the iconic Michael Myers mask, currently on display in the first trailer (below) for director David Gordon Green’s upcoming October film release, Halloween.

This past February 1st in Charleston, South Carolina, the Academy and Emmy award winning Nelson, fully aware of the scrutiny he would receive by the Halloween series fan-base, expounded on his creation to HalloweenMovies.

 “I’ve done a lot of stuff, and this was difficult because every photo you look at of that mask is different, and every angle is different,” said Nelson, who over the course of his formidable career has amassed an impressive filmography in the world of makeup. “(The original) mask was such a perfect storm of who was wearing it and the shape of his face and how his hair was and how they shot it. There were so many factors that made up why that mask looked the way it looked, and I took that into account (in sculpting this).”

Of the original, which was famously worn by Nick Castle in John Carpenter’s seminal classic and which was little more than a modified William Shatner ‘Captain Kirk’ mask purchased for a buck ninety eight at Burt Wheeler’s now defunct magic shop on Hollywood Boulevard, Nelson effused, “I’m one of the biggest Halloween fans in the entire universe. I’ve been watching it for forty years. I saw it when it first came out. I had all the novelizations of it and was obsessed with The Shape so of course, given this task I tried really, really hard to give them something good, and though it will never be the original mask, for a lot of reasons (which) I encountered when I started working on it, (I tried to deliver) a version that after forty years people will be happy with. Something that will have expression and character, and when you see it, it’ll bring that character (of The Shape) back.”

Alessandro Bertolazzi, Giorgio Gregorini, and Christopher Allen Nelson

The eleventh film in the franchise and co-written by director Green, Danny McBride and Jeff Fradley, Halloween is intended as a direct sequel to John Carpenter’s 1978 film of the same name, and in essence, disregards all of the series subsequent entries. Trancas International Films’ Malek Akkad, Blumhouse’s Jason Blum and Bill Block produce, with McBride, Green and star Jamie Lee Curtis serving as executive producers, along with Ryan Freimann and series originator Carpenter, who also serves as the film’s composer. In it, series star Curtis returns to her role of embattled final girl Laurie Strode, as does Nick Castle to his role of Michael Myers (with assist by actor and stuntman Jim Courtney). They are joined by Judy Greer as Karen Strode, Laurie’s daughter, and Andi Matichak as Allyson Strode, Laurie’s granddaughter. The cast additionally includes Virginia “Ginny” Gardener, Dylan Arnold, Drew Scheid and Miles Robbins.

As for the process of recreating the iconic mask, Nelson, who’s worked on everything from 90s cult fave Return of the Living Dead III to next year’s big-budget Captain Marvel, stated, “It was clay, sculpted on (stuntman and actor) Jim Courtney’s life cast. I mean, don’t get me wrong, I had thousands of reference photos from the first movie, and a little from the second, and all of them from every single angle, and I also had a pull from the Kirk mold that I used as reference as well.”

In sculpting the mask to communicate the passage of time as dictated by the film’s narrative, “I looked at a lot of forty year old masks, and the various stages they were in,” offered the artist. “I actually had a couple of old Don Post masks that were I think from thirty-nine years ago, from when I was a kid and a few of my friends had them. So we looked at those masks (in order) to see how they aged, (and to) see what kind of decomposition they had and what folds and wrinkles they had depending on how they were kept, and we took in mind in the context of this story how this mask was stored over all these years, and just kind of combined all of that. (We) accentuated it a little for cinematic purposes, because a lot of the wear and tear on a mask probably wouldn’t show up unless it was really decomposed, and we really didn’t go that way because in our minds it was kept in a bag, in a box, in an evidence room for quite a long time, so being covered and away from UV light, it was a little more protected than a mask that was just laying out would be. So we took that into account.”

Nelson, when asked if whether or not a mask was sculpted specifically for originator and The Shape actor Castle, answered, “I had multiple masks. The one Castle’s wearing no one has worn. It was made specifically for Nick to wear. It’s a little thinner and has a little more play, and a little more room for a differently shaped head, so his mask was specifically made for him, but not sculpted on him.”

“I’ve allowed extra room in the back of the mask for some play,” expounded Nelson, who over the course of his career has worked for such FX royalty as Rick Baker, Steve Johnson, KNB and Stan Winston, “because in the original film that mask changed and warped. Sometimes he had his chin in the neck, and sometimes it wasn’t. Sometimes it warped this way. Sometimes it shifted. Sometimes you could see under his eyes. I wanted it to move. I wanted it to look different in every shot because the original did that, and I wanted to bring that back, and throughout this shooting process it looks different in every shot, and that’s what I love about it. That was a little touch that I wanted it to have, because the reason that it works so well in the original is that it shifted and moved and looked different. It was a shape-shifting sort of boogeyman, and so you’re always kind of like, ‘What is going on there?’ and I wanted that same thing. There’s a lot of thought to it.”

With the release of the first poster for the film in April of 2018, hawk-eyed and Photoshop-savvy fans of the series were quick to spot a detail hidden in the black sockets of Myers’ visage: a milky eye surrounded by scar tissue (a result of an injury the character suffered at the lands of Laurie Strode in the original).

Commented Nelson (who pulls double-duty in Halloween by making an appearance in the film as Officer Francis) on this, “Absolutely, yeah, I did that. I looked at when Laurie pulls the mask off (him) in the original, and you see something there. Now mind you, it’s pretty obscure in that one. It’s hard to get a really good look at it, but it left an impression and I tried to recreate that impression. It has a shape and a vibe and a sadness to it and I wanted that and David wanted it. I think it was only scheduled to shoot for a couple of days, but we’ve been putting it on almost every day because it’s just working. You can kind of see it behind the mask a little bit, and it adds a little to the depth of that without revealing anything or making him too human.”

Questioned as to whether or not VFX will be employed in post-production in order to darken those sockets, Nelson said, “Not that I know of. It’s working very well the way they’re lighting it, and the way that they’re shooting it. We want it all practical and very moody and again, to be natural. I think that (VFX) would take away from the character that Michael Myers is. Once you see something like that, where the eyes are blacked out or you add a digital element, I think it just naturally takes you out, and you don’t want to do that. There’s a guy in there (and) I think again, it adds to your curiosity and your imagination (since) you project who’s inside there, I think.”

“Oddly enough when you take it, stretch it out and look at them,” he continued, returning to the topic of the Don Post masks whose natural decomposition assisted him in creating his modern take on Myers, “they organically had this old age kind of wrinkle here and sag there. The latex warped and gravity kind of took over, just like a human face would. We really liked that and tried to incorporate that into it without it looking like old age makeup (because we) didn’t want that to read through, but we definitely wanted it to look forty-years old. But the key concept was form. It had to have that original form. Without the original form of the Michael Myers mask, that Kirk-esque thing, the way the dirt was smudged on the nose and lips, and with the eyes kind of warped down, (which) gave it that kind of tragic, lifeless kitty-cat face, without that you don’t have Michael Myers. It needed to look aged and dirty with all of the oil and soot and all the mileage that it had. And again, a lot of thought was put into it. I’m hoping that people see that and that they like it.”

Of its practicality, “The mask has been the most challenging thing,” Nelson allowed, “and having that eye scar has created challenges because Jim can’t see through (the prosthetic) as it covers his eye completely. So he’s got one eye he can see out of (but he’s still) doing a fantastic job. His movements, and (just) the way he moves? I think people are going to be very happy.”

As for how many new Myers masks were created for the production (collectors take note), “There are actually five,” revealed Nelson. “One that Nick wears, one stunt (mask), two for Jim and one that’s used for prop scenes. They all look the same. It’s just that they’re used for different things. I wanted to have that freedom.”

“(There are) a lot of kills!” he stated. “There are certain things that happen to some of the characters that we can’t achieve with an actor, so we’ve created some amazing super life-like dummies for a couple of the victims that are a little accentuated and stylized because again, we wanted all the effects and make-up effects to be something you’ll remember. They’re all shot so beautifully and dark and moody. We wanted all those things to be stylized and postcard-like because that was the beauty of those movies in the 70s and especially (was with) Halloween. You remember those images. They’re images you can’t forget, and that’s why they’ve lasted all these years, and we wanted to try and do that. Yeah, so there’s blood and slashes and victims and a couple of really hardcore ones that I’m not going to reveal.”

Universal Pictures will release Halloween worldwide on October 19, 2018.

Filed Under: FEATURED, HALLOWEEN (2018), HALLOWEEN INTERVIEWS Tagged With: Christopher Allen Nelson, Halloween 2018, Halloween 2018 Interviews, Michael Myer’s Mask

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